Meinestadt

Monetization of online media via  iOS и Android mobile apps

Meinestadt
MeinestadtMeinestadt
Mobile apps
implemented
from 1.02.2017 to 31.12.2018

This is a story about a mobile app that brought Meinestadt media company the revenue 2,4 times bigger than planned. In 2015, the Meinestadt team decided to create a new mobile product to replace the outdated one. The work was started with a prototype (MVP) entitled StadtMeister. The market and users accepted the MVP well, and the transfer to the new product received a green light.

We received a task to provide the commercial department with an opportunity to attract large clients of the Mercedes-Benz level with the new approaches to advertising.

HOW TO INCREASE MOBILE APP REVENUE IN 6 STEPS

Our work is based on the following approach:

  1. we form a business model for a mobile app;
  2. we make a monetization formula;
  3. we analyze the correlation between a mobile app KPI and revenue;
  4. we integrate analytic systems to control the indicators;
  5. we launch the first version and measure audience indicators, fill in the KPI calculator with the data obtained;
  6. we develop iteratively, via short-term product changes , which we call “sprints”. In each sprint, we implement new ideas, measure their effect on the KPIs and set tasks for the following sprint.

At this iteration, we set a goal for ourselves to show that a product can not only provide the sales department with a new approach to advertising but also generate the revenue itself. For this, we envisaged monetization models via native advertising and working with partners.

MOBILE APP KPI

At this step, we created a table showing the correlation between the mobile app’s KPIs and the revenue. This let us build a revenue forecast to check against during 2017. The table was called a “KPI calculator”. It helps choose a project development strategy.


To build the KPI calculator, we use a ready-made and publicly open template.

⚠️ Download the template for your project

We came up to the first sprint. The sprint tasks were to prepare Stadtmeister to be launched for the large audience, rename it to Meinestadt and tune up the analytics according to the calculator.

LAUNCH AND SOAR INSTEAD OF losing one's face

Below are the first positive discoveries!

  • We obtained a sufficient number of the viewed screens for the sales department to start working.
  • The average number of visits made by users per month — 2,78 times — is more than we expected to see. And the indicator has remained unchanged for 4 months. People like the new product!

And a couple of disappointments:

  • Not every user is ready for drastic changes, due to which we started receiving low rates and negative comments. This will affect the development roadmap, and we will be adding changes to the following sprints in order to win back the loyalty of these users.
  • There is a sudden problem with the “content for adults”. Since the app has the functionality of user generated content, it starts to be abused by malicious people.

That is why we add the following tasks to the second sprint on developing the mobile apps:

  • To design and launch an app guide for long-time users. It will help them understand what has changed and cope with difficulties.
  • To make changes in the moderation system and tune up blocking of the undesired content on the server.

Today the app is units of traffic percentage in relation to the web portal visits. And in the falling market of media advertising we have created a mobile product which attracts an advertiser with its innovations. For the sales department, this opens the doors of the clients which were previously closed. And this helps them sell other advertising products of the Meinestadt company.

Meinestadt mobile app helped get famous clients into the portfolio:

The app is available for iOS and for Android.




WE HAVE HELPED A MOBILE APP EARN 2,38 TIMES MORE. YOUR BUSINESS CAN DO THE SAME


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Project team
Dmitriy Provotorov
Product Manager
Elena Moiseeva
Art Director
Katya Zolotareva
Designer
Petr Tulinov
Designer
Maksim Zakopaylov
Technical Director
Yuriy Zolotukhin
Android Developer
Aleksey Rogov
Back-end Developer
Lev Yakovlev
Management
Olga Zarezina
Management
Special thanks
Andrey Yesaulov
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